Water Walk is a level 3 Transmutation spell in D&D 5e on the Cleric, Druid, Ranger, Sorcerer spell lists. It has a casting time of 1 action, a range of 30 feet and a duration of 1 hour.
Casting TimeSRD
1 action
RangeSRD
30 feet
DurationSRD
1 hour
1:00:00
ComponentsSRD
DescriptionSRD
This spell grants the ability to move across any liquid surface--such as water, acid, mud, snow, quicksand, or lava--as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.


Transmutation
Cleric
Druid
Ranger
Sorcerer


